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Posted by : Iga Lezat Admin Wednesday 5 March 2014

REVIEW GAME HARVEST MOON





Harvest Moon, known in Japan as Bokujō Monogatari (牧場物語 lit. Farm Story ?), is a farm simulation role-playing video game series created by Yasuhiro Wada[1] and produced by Victor Interactive Software (acquired by Marvelous Entertainment in 2003). English translation and distribution of the game is done by Natsume for North America and Rising Star Games for Europe. The main objective of the game is to rebuild a run-down old farm and turn it into a successful one. Over a period of time the player tends to crops and livestock, befriends nearby townsfolk, and eventually in some series get married and start a family. The first game was Harvest Moon, released for the Super Nintendo Entertainment System in 1996.


Gameplay

The player's character has primarily been male, but some games offer the option to play as a female character. The most common story line of the series involves the player taking over a farm that no longer has an owner tending to it, growing crops, raising livestock, making friends with the town's people and creating a family while running a successful farm. Each game provides objects to collect or goals to complete, whether it is befriending villagers, collecting musical notes, finding sprites, making rainbows, or ringing bells.
Money is obtained by growing crops, raising livestock, fishing, mining, and foraging. With a limited time and limited energy, the player has to find a balance between the two in order to accomplish their work for the day.

Growing crops

Crops are the primary source of income in Harvest Moon. In order for crops to grow the player must first clear the field from weeds, rocks, boulders, branches, and stumps. Then with a clear field, they must take their hoe and till the soil. Next, choose the seeds that you wish to grow and sow them where the soil is tilled. The player must continue to water the crop daily, but it isn't required on a rainy day, and as time goes on the crop will be ready for harvesting. The player must find optimal planting, watering and harvesting patterns. They also must consider the cost, sell price, number of harvests and growth time of the various produce available before planting. Each season has different crops available for planting, though in most games nothing may be planted in winter, and in Harvest Moon crops could not be planted in fall. In some games, a greenhouse or basement can be used during the winter to grow crops.
Turnips, potatoes, tomatoes and corn are staple crops of the series, introduced in the first game. Since then, other games have introduced new crops, such as cabbage, carrots, onions, strawberries, sweet potatoes, pumpkins, rice, pineapples, cucumbers and more. Grass may also be grown and harvested as animal fodder.

Ranching livestock

The secondary source of income in the games is purchasing, caring for, and raising your own livestock. Livestock may produce products which may be sold on a daily basis. Giving animals attention will increase their affection towards the player and may increase the quality of their products. Neglecting the animals' needs may lead to sickness and even death.
The first Harvest Moon only had cows and chickens, which were housed in a barn and chicken coop and fed the same fodder. Milk and eggs could both be sold, as well as the animals themselves. Later titles introduced sheep and a separate feed for chickens, as well as machines that could change milk into cheese, eggs into mayonnaise, and wool into yarn. The more recent games allow the player to also raise ducks, goats, alpacas and differently-colored cows. In Harvest Moon: Tree of Tranquility silkworms and ostriches were introduced to the series, and the new game also enabled players to befriend wild animals and persuade them to live on their farm.
Animals are also able to reproduce. Eggs can be placed in an incubator to hatch a chick in a few days, while giving a cow or sheep a Miracle Potion, the equivalent of artificial insemination, will impregnate them. Buying and breeding multiple horses was introduced in Harvest Moon 3 for Game Boy Color and continued in Harvest Moon: Magical Melody, Harvest Moon: Tree of Tranquility and Harvest Moon: Animal Parade

Pets and other animals

In many Harvest Moon games the player is given the opportunity to receive a dog and horse as a pet. A large variety of animals can be kept as pets in the newer titles, from pigs and cats to pandas and turtles. In some games, the pets attend competitions (e.g. horse races and dog races) to win prizes. In Harvest Moon: Back to Nature the player can raise fish.
Pest animals are also found in Harvest Moon including wild dogs, and gophers. Wild dogs visit the farm at night and harass any livestock not kept in a barn or fenced area. Gophers in some older titles would consume crops.

Gathering materials

Many Harvest Moon games require the player to gather materials for home improvement, tool improvement, cooking, or selling. The most common building resource in Harvest Moon is wood; other resources can include stone and golden lumber. The player can gather wood by chopping tree stumps and branches, and use wood to add buildings or fencing to their farm. Mines are present in many games, and minerals gathered can be used for upgrading tools and crafting gifts. In many games wild plants, such as herbs and flowers, may also be gathered.

Festivals

Most games in the series feature annual festivals which the player can attend. Some festivals are contests with prizes available, while others are social events, some being equivalent to actual holidays, such as Thanksgiving, New Year's Day, and Christmas Eve. Livestock festivals also take place, where the player can submit their animals to compete against other farms. Animals that win these contests often receive benefits; for example, a cow that wins might gain the ability to produce gold milk.

Getting married

Most Harvest Moon games offer the ability to marry. Gift giving and interacting with the love interest may increase the love interest's affection, and if their affection is high enough marriage may be proposed with a Blue Feather. Most love interests have rivals, who will marry them if the player does not. Only one Harvest Moon game, the Japanese version of Harvest Moon DS Cute, has allowed players to marry someone of the same sex (termed the "Best Friends" system). The feature was removed from the North American version over concern its inclusion would have raised the game's ESRB rating.[2]

Children

In many versions, it is possible to have children, but usually only a boy. Harvest Moon, Harvest Moon 3, and Harvest Moon: Animal Parade, and Rune Factory 3 are the only versions where the player can have multiple children. Harvest Moon: Animal Parade is the first game in the series that allows the player to have two children of either gender, and Rune Factory 3 allows the player to have three children of either gender. Harvest Moon: A Wonderful Life, Harvest Moon: Another Wonderful Life, Harvest Moon DS and Harvest Moon DS Cute are the only games in the series where the player can experience a child's growth from toddler to full-grown adult. Harvest Moon: Tree of Tranquility expands on this by letting the player restart the game as their child after the completion of an end game event. Harvest Moon: Save the Homeland, 'Harvest Moon GB, Harvest Moon 2 GBC and Innocent Life: A Futuristic Harvest Moon are the only Harvest Moon titles in which the player cannot marry. Rune Factory 2 is the only Harvest Moon where the player can personify two characters, the father and his son or daughter.

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