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Posted by : Iga Lezat Admin
Wednesday, 5 March 2014
REVIEW GAME HARVEST MOON
Harvest Moon, known in Japan as Bokujō Monogatari (牧場物語 lit. Farm Story ?), is a farm simulation role-playing video game series created by Yasuhiro Wada[1] and produced by Victor Interactive Software (acquired by Marvelous Entertainment in 2003). English translation and distribution of the game is done by Natsume for North America and Rising Star Games for Europe. The main objective of the game is to rebuild a run-down old farm and turn it into a successful one. Over a period of time the player tends to crops and livestock, befriends nearby townsfolk, and eventually in some series get married and start a family. The first game was Harvest Moon, released for the Super Nintendo Entertainment System in 1996.
Money is obtained by growing crops, raising livestock, fishing, mining, and foraging. With a limited time and limited energy, the player has to find a balance between the two in order to accomplish their work for the day.
Turnips, potatoes, tomatoes and corn are staple crops of the series, introduced in the first game. Since then, other games have introduced new crops, such as cabbage, carrots, onions, strawberries, sweet potatoes, pumpkins, rice, pineapples, cucumbers and more. Grass may also be grown and harvested as animal fodder.
The first Harvest Moon only had cows and chickens, which were housed in a barn and chicken coop and fed the same fodder. Milk and eggs could both be sold, as well as the animals themselves. Later titles introduced sheep and a separate feed for chickens, as well as machines that could change milk into cheese, eggs into mayonnaise, and wool into yarn. The more recent games allow the player to also raise ducks, goats, alpacas and differently-colored cows. In Harvest Moon: Tree of Tranquility silkworms and ostriches were introduced to the series, and the new game also enabled players to befriend wild animals and persuade them to live on their farm.
Animals are also able to reproduce. Eggs can be placed in an incubator to hatch a chick in a few days, while giving a cow or sheep a Miracle Potion, the equivalent of artificial insemination, will impregnate them. Buying and breeding multiple horses was introduced in Harvest Moon 3 for Game Boy Color and continued in Harvest Moon: Magical Melody, Harvest Moon: Tree of Tranquility and Harvest Moon: Animal Parade
Pest animals are also found in Harvest Moon including wild dogs, and gophers. Wild dogs visit the farm at night and harass any livestock not kept in a barn or fenced area. Gophers in some older titles would consume crops.
Harvest Moon, known in Japan as Bokujō Monogatari (牧場物語 lit. Farm Story ?), is a farm simulation role-playing video game series created by Yasuhiro Wada[1] and produced by Victor Interactive Software (acquired by Marvelous Entertainment in 2003). English translation and distribution of the game is done by Natsume for North America and Rising Star Games for Europe. The main objective of the game is to rebuild a run-down old farm and turn it into a successful one. Over a period of time the player tends to crops and livestock, befriends nearby townsfolk, and eventually in some series get married and start a family. The first game was Harvest Moon, released for the Super Nintendo Entertainment System in 1996.
Gameplay
The player's character has primarily been male, but some games offer the option to play as a female character. The most common story line of the series involves the player taking over a farm that no longer has an owner tending to it, growing crops, raising livestock, making friends with the town's people and creating a family while running a successful farm. Each game provides objects to collect or goals to complete, whether it is befriending villagers, collecting musical notes, finding sprites, making rainbows, or ringing bells.Money is obtained by growing crops, raising livestock, fishing, mining, and foraging. With a limited time and limited energy, the player has to find a balance between the two in order to accomplish their work for the day.
Growing crops
Crops are the primary source of income in Harvest Moon. In order for crops to grow the player must first clear the field from weeds, rocks, boulders, branches, and stumps. Then with a clear field, they must take their hoe and till the soil. Next, choose the seeds that you wish to grow and sow them where the soil is tilled. The player must continue to water the crop daily, but it isn't required on a rainy day, and as time goes on the crop will be ready for harvesting. The player must find optimal planting, watering and harvesting patterns. They also must consider the cost, sell price, number of harvests and growth time of the various produce available before planting. Each season has different crops available for planting, though in most games nothing may be planted in winter, and in Harvest Moon crops could not be planted in fall. In some games, a greenhouse or basement can be used during the winter to grow crops.Turnips, potatoes, tomatoes and corn are staple crops of the series, introduced in the first game. Since then, other games have introduced new crops, such as cabbage, carrots, onions, strawberries, sweet potatoes, pumpkins, rice, pineapples, cucumbers and more. Grass may also be grown and harvested as animal fodder.
Ranching livestock
The secondary source of income in the games is purchasing, caring for, and raising your own livestock. Livestock may produce products which may be sold on a daily basis. Giving animals attention will increase their affection towards the player and may increase the quality of their products. Neglecting the animals' needs may lead to sickness and even death.The first Harvest Moon only had cows and chickens, which were housed in a barn and chicken coop and fed the same fodder. Milk and eggs could both be sold, as well as the animals themselves. Later titles introduced sheep and a separate feed for chickens, as well as machines that could change milk into cheese, eggs into mayonnaise, and wool into yarn. The more recent games allow the player to also raise ducks, goats, alpacas and differently-colored cows. In Harvest Moon: Tree of Tranquility silkworms and ostriches were introduced to the series, and the new game also enabled players to befriend wild animals and persuade them to live on their farm.
Animals are also able to reproduce. Eggs can be placed in an incubator to hatch a chick in a few days, while giving a cow or sheep a Miracle Potion, the equivalent of artificial insemination, will impregnate them. Buying and breeding multiple horses was introduced in Harvest Moon 3 for Game Boy Color and continued in Harvest Moon: Magical Melody, Harvest Moon: Tree of Tranquility and Harvest Moon: Animal Parade
Pets and other animals
In many Harvest Moon games the player is given the opportunity to receive a dog and horse as a pet. A large variety of animals can be kept as pets in the newer titles, from pigs and cats to pandas and turtles. In some games, the pets attend competitions (e.g. horse races and dog races) to win prizes. In Harvest Moon: Back to Nature the player can raise fish.Pest animals are also found in Harvest Moon including wild dogs, and gophers. Wild dogs visit the farm at night and harass any livestock not kept in a barn or fenced area. Gophers in some older titles would consume crops.